Some traits had to be guaranteed to rub off. She wonders who or what created these things and if it'll every be possible for her to turn her craft to such outcomes.ĥ) Raised in a strong, loving, and good-nature family. They are tells meant to inspire, and they do for Yurrak. To others they are the stories that help shape them what they are today. To most they are stories they've forgotten since childhood. A life she enjoyed and continues to enjoy from that welcomed pivotal moment in her life.Ĥ) Everyone has heard of the magical sword. Through that friendly recommendation she'd be able to become a guild merchant. Rough times gave way when she found a friend in goods. New sights and experiences are found along the way, little glimmers of a wonderful world some forget they live in.ģ) Driven from her family scarred and cursed by a corruption, Yurrak left everything she knew behind.
Despite her change in profession from scholar to merchant she needs no reason to travel, but feels compelled to do so even without other motivations. Striving to do better she practices in private, bashful about her years of failures.Ģ) Raised by a family of traveling scholars it's to no one's surprise that Yurrak is a wanderer as well. However, her talent to produce such creations yields mediocre results. Art, food, and clothes couldn't find a more eager consumer.